

Have patience, use gargoyles to stalk thugs and plan your attacks, and most importantly, move quickly! I also preferred to use a Batarang to cut down enemies I caught in an inverted takedown, as it lessened the chance thugs would plant a mine on that specific gargoyle, allowing me to use it again soon after. One takedown method I enjoyed performing was using the Disrupter on landmines when enemies were near (it will trigger the mine and knock them out). Every gadget is available here, so be sure to make use of Freeze Bombs and the Voice Synthesizer when necessary and anything else at your disposal. Just be aware that every thug variant will be present on the map eventually - from Brutes wielding Gatling Guns to Medics and Signal Jamming thugs. Knocking out 50 thugs may seem difficult, but it's rather simple through practice. Once the thugs begin planting mines on the ground, take your game to the skies and use Gargoyles as both vantage points and opportunities to perform inverted takedowns when possible. Provided you have maxed out Batman's skills in the Single Player, you can effectively take out five enemies in one Fear Takedown, thus adding 2 minutes to the clock. In the beginning, focus on roaming the grounds and using Silent Takedowns to build up your Fear Takedown meter. As thugs are taken out, more will spawn into the map. Time will begin to tick away, and you must take out the enemy thugs to add time to the clock each takedown (regardless of style) adds 25 seconds. When the Endless Knight challenge starts, you will have 5 minutes on the clock. So just start up the challenge from the open world and it should unlock without any problems.Ĭomplete the Endless Knight AR Challenge, taking out 50 Enemies as Batman. If you do it from the main menu via AR select it will not register the takedowns properly which is why so many people claim it's glitched. IMPORTANT: If you are attempting this achievement using the AR challenges you should access the predator challenges from story mode. Some of these will come naturally as you play through the game, the ceiling takedown when you first find Poison Ivy for example, as such we recommend keeping a checklist and marking each takedown off as you perform them to make tracking the achievement easier.

Whichever you decide, the achievement will unlock after the mission has been completed and the cutscene concludes. Once you arrive, you will be able to choose whether to administer the cure or destroy the Lazerus Machines keeping him alive. Return to Elliot Memorial Hospital and disable the traps along the way to reach Ra’s location. The achievement will unlock after this cutscene. Defeat them and inspect the source once more to trigger a cutscene. As you begin to inspect the source, Rebel Assassins will ambush you. Continue on foot beneath the docks when you arrive and you will soon discover the hidden Lazerus Pit. You’ll need to follow the Batmobile tracker to the docks near Panessa Studios in Bleake Island. The achievement will unlock after speaking with him.īacktrack through the caves and elevator shaft in order to leave the hospital. After restoring power to the hospital, follow the blood trail further down the building until you reach Ra’s location. You will then need to follow a long trail of blood that leads to Elliot Memorial Hospital. If you haven't already obtained the achievement during the tutorial, this is the next and last place you'll be able to grab it.Īfter activating the "Shadow War" side mission, you’ll need to investigate the marked crime scene on top of the marked building in Miagani Island. After opening the first door inside the ship, turn the corner, activate detective vision, and you will notice a group of five enemies standing around the hostage and a device that can be hacked. If for some reason you miss this achievement during the tutorial, then there will be another easy opportunity to snag this while rescuing the hostage inside the Ghost Ship. It’s worth noting this essentially plays out the same as Batman’s “Fear Takedowns.” After the first takedown, pan your camera around, target the next enemy, and perform another takedown then do this again twice more.

Do so and this will frighten a large group of enemies, around 4-6, thus allowing you to perform a takedown while they’re panicking. Towards the beginning of the playthrough, there will be a short tutorial on this new feature/ability where you’ll be asked to hack a machine inside the amusement park. This allows Batgirl to perform a “Scare Takedown.” Defeat 4 enemies within the duration of a single scare effectĪs Batgirl, you’ll have the ability to trigger environmental objects/machines with the Remote Hacking Device and scare any enemies in the area for a short amount of time.
